I really like the atmosphere and visual style of the desert, but a few things in this game make it a little too challenging unless you already know what's coming up ahead. I feel like the main attack could be either closer range, or some of the platforms could be longer because of how easy it is to get hit by enemies and spikes you can't see in some places. That and I still haven't gotten the ship piece back because I keep running out of water while trying to dodge the lasers. However, the graphics are easily worthy of 5 stars, and the boss battle looks pretty cool. I just haven't gotten to it because of the difficulty :P
Ottopunk is a game made in less than 10 days for GBJAM.
You are a boy, whose airship crash-landed in to a desert, looking for a way back home. You are equipped with a Dashpack that helps you ram your enemies and clear your way. While roaming the desert, pay attention to your Water Levels and stay alive.
Everything is rushed, so everything can break!
In-game font by Daniel Linssen
Movement: Arrow Keys
Start : Enter
-Maybe(!) Gamepad Compatible-
Please consider downloading the stand-alone build, which is much more stable than web-build.
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- How do you start playing this game on an iOS device? Other than that, it looks amazing! :D
Thanks! I don't think you can play it on an IOS device right now, it does not have on-screen controls..
Really fun game!
Hard =o but really cool !!